To attack a trading caravan, hold down the left CTRL key and left-click the caravan. You will notice that the cursor changes from the default hand to a sword symbol. Once you click on the caravan you will not be thrown straight into battle. You will get some information on the types of troops in the caravan and be able to confirm the attack or Mount and Blade Bannerlord How to Join a Kingdom as a Mercenary. The first step in joining a kingdom is as a mercenary. Nobody knows who you are and as such you first need to prove your worth as a sellsword. Level your clan up to 1. (Completing the “Rebuild your Clan” quest also requires this.) Wait for the kingdom you wish to join goes to war. It isn’t a bug, more of a missing feature. I believe that it’s critical for players who intend to startup their own kingdom one day to be able to leave a mercenary contract through expiration, and I would hope that TW is planning on adding it but for the time being the only solid way to make money is raid hideouts and get workshops. Build caravans 6. join army/siege (winnable ones) and loot valuable items 7. chop off noble’s head for loot (with the mod) That’s about it. Smithing lets you turn junk weapons into 50k+ twohanders, so that's a nice way to get both a lot of money and amazing weapons. Becoming a mercenary in Bannerlord is a relatively easy feat, and ceasing to be one is even easier. To become a mercenary, you could have talked to any of the nobles of the faction. However, to stop being a mercenary in Bannerlord, you need to speak directly to the leader of the faction. . maybe you're not gud enought for them. Now track them down and kill them all. The whole "leaving kingdom" thing is total sh*t. Lords are changing clans faster than their underwear. The way to go atm is to just chop heads all day. I've noticed that some clans will leave you no matter what. Hope everyone is enjoying this fantastic game after such a long wait. Signed a mercenary contract with the Western Empire, however bleeding cash due to losses while getting to grips with mechanics. Want to withdraw from fighting and explore other parts of the map but don’t want to seriously damage relationships with lords. So for those interested, what I have done is simply enter a mercenary contract with a faction that is at war with the one you want the castle/town from, siege it by yourself and just before the slider finishes building (just before the attack), simply open Kingdom panel and leave your mercenary contract (no penalties for mercenaries). A good way to do that is to take up a mercenary contract with the faction you like instead of becoming a lord directly. You'll be able to fight their enemies, increase your renown and also your relations with them. That last part is pretty important because when you do become a vassal, you'll need the support from other lords to be granted fiefs. 149K subscribers in the Bannerlord community. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord.

mount and blade bannerlord how to leave mercenary contract